Most machines will employ some form of lever and you will find that they are used a lot in Automata. It is useful therefore to understand how they work and how to use them in your own designs.
Levers work on the principle of “mechanical advantage” which can be worked out in a simple equation and is used to compare the effort applied to the load moved. We will look at this formula a little later on. Archimedes established the Law of the levers in his book “On the equilibrium of planes”. He formulated that there were three separate types (or orders as they are referred to) which have their fulcrum, effort and load arranged in different ways. |
A lever is a device that applies force or transfers it. They are simple mechanisms that usually consist of a stiff length of wood or metal which pivots round a fixed point called a fulcrum.
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First order levers.
A first order lever has its fulcrum point between the load and effort. A good every day example of a first order lever is a pair of scissors. |
Second order lever.
A second order lever has its fulcrum and effort at opposite ends and the load some where between the two. A good every day example of a second order lever is a wheelbarrow. |
A third order lever
This has the fulcrum and load at opposite ends with the effort some where between the two. A good every day example of a third order lever is a shovel |
In engineering terms, you are experimenting with the “Mechanical advantage” of the lever.
There is a price to pay for gaining mechanical advantage. When a small effort moves a larger load the smaller effort has to move a much greater distance than the larger load. At the scale we normally work with Automata, much of this will not really affect you. The important thing about levers is the way that they can be used to transmit, amplify or decrease movement. |